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//proc/self/root/usr/include/GL/glxint.h
#ifndef __GLX_glxint_h__ #define __GLX_glxint_h__ /* $XFree86: xc/include/GL/glxint.h,v 1.3 2000/11/18 19:37:04 tsi Exp $ */ /* ** The contents of this file are subject to the GLX Public License Version 1.0 ** (the "License"). You may not use this file except in compliance with the ** License. You may obtain a copy of the License at Silicon Graphics, Inc., ** attn: Legal Services, 2011 N. Shoreline Blvd., Mountain View, CA 94043 ** or at http://www.sgi.com/software/opensource/glx/license.html. ** ** Software distributed under the License is distributed on an "AS IS" ** basis. ALL WARRANTIES ARE DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY ** IMPLIED WARRANTIES OF MERCHANTABILITY, OF FITNESS FOR A PARTICULAR ** PURPOSE OR OF NON- INFRINGEMENT. See the License for the specific ** language governing rights and limitations under the License. ** ** The Original Software is GLX version 1.2 source code, released February, ** 1999. The developer of the Original Software is Silicon Graphics, Inc. ** Those portions of the Subject Software created by Silicon Graphics, Inc. ** are Copyright (c) 1991-9 Silicon Graphics, Inc. All Rights Reserved. ** ** $SGI$ */ #include <X11/X.h> #include <X11/Xdefs.h> #include "GL/gl.h" typedef struct __GLXvisualConfigRec __GLXvisualConfig; typedef struct __GLXFBConfigRec __GLXFBConfig; struct __GLXvisualConfigRec { VisualID vid; int class; Bool rgba; int redSize, greenSize, blueSize, alphaSize; unsigned long redMask, greenMask, blueMask, alphaMask; int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize; Bool doubleBuffer; Bool stereo; int bufferSize; int depthSize; int stencilSize; int auxBuffers; int level; /* Start of Extended Visual Properties */ int visualRating; /* visual_rating extension */ int transparentPixel; /* visual_info extension */ /* colors are floats scaled to ints */ int transparentRed, transparentGreen, transparentBlue, transparentAlpha; int transparentIndex; int multiSampleSize; int nMultiSampleBuffers; int visualSelectGroup; }; #define __GLX_MIN_CONFIG_PROPS 18 #define __GLX_MAX_CONFIG_PROPS 500 #define __GLX_EXT_CONFIG_PROPS 10 /* ** Since we send all non-core visual properties as token, value pairs, ** we require 2 words across the wire. In order to maintain backwards ** compatibility, we need to send the total number of words that the ** VisualConfigs are sent back in so old libraries can simply "ignore" ** the new properties. */ #define __GLX_TOTAL_CONFIG (__GLX_MIN_CONFIG_PROPS + \ 2 * __GLX_EXT_CONFIG_PROPS) struct __GLXFBConfigRec { int visualType; int transparentType; /* colors are floats scaled to ints */ int transparentRed, transparentGreen, transparentBlue, transparentAlpha; int transparentIndex; int visualCaveat; int associatedVisualId; int screen; int drawableType; int renderType; int maxPbufferWidth, maxPbufferHeight, maxPbufferPixels; int optimalPbufferWidth, optimalPbufferHeight; /* for SGIX_pbuffer */ int visualSelectGroup; /* visuals grouped by select priority */ unsigned int id; GLboolean rgbMode; GLboolean colorIndexMode; GLboolean doubleBufferMode; GLboolean stereoMode; GLboolean haveAccumBuffer; GLboolean haveDepthBuffer; GLboolean haveStencilBuffer; /* The number of bits present in various buffers */ GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; GLint depthBits; GLint stencilBits; GLint indexBits; GLint redBits, greenBits, blueBits, alphaBits; GLuint redMask, greenMask, blueMask, alphaMask; GLuint multiSampleSize; /* Number of samples per pixel (0 if no ms) */ GLuint nMultiSampleBuffers; /* Number of availble ms buffers */ GLint maxAuxBuffers; /* frame buffer level */ GLint level; /* color ranges (for SGI_color_range) */ GLboolean extendedRange; GLdouble minRed, maxRed; GLdouble minGreen, maxGreen; GLdouble minBlue, maxBlue; GLdouble minAlpha, maxAlpha; }; #define __GLX_TOTAL_FBCONFIG_PROPS 35 #endif /* !__GLX_glxint_h__ */