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//bin/unicode_start
#!/bin/sh # Enables Unicode processing in the current console. # # 1. The input side: the keyboard driver. # Set the keyboard driver in Unicode mode. (Default is ASCII mode.) # This really does nothing with the way normal keys are handled in # the kernel. All it does is: # - It is necessary for `dumpkeys' in order to not drop U+XXXX # entries from the keymaps. # - It is necessary for `loadkeys' in order to avoid warnings. # - Unicode characters typed as Alt-x1 ... Alt-xn (where x1,...,xn # are digits on the numeric keypad) will be emitted in UTF-8. /bin/kbd_mode -u # 2. The output side: the console screen. # Tell the console output driver that the bytes arriving are UTF-8 # encoded multibyte sequences. if test -t 1 -a -t 2 ; then echo -n -e '\033%G' fi # Tell the graphics card how to display Unicode characters not # contained in the IBM 437 character set (on PCs). The font should # have a Unicode map attached, or explicitly specified, e.g., # by giving `def.uni' as a second argument. DEFAULT_UNICODE_FONT=latarcyrheb-sun16 # Also drdos8x16 is a good candidate. case $# in 2) /bin/setfont $1 -u $2 ;; 1) /bin/setfont $1 ;; 0) /bin/setfont $DEFAULT_UNICODE_FONT ;; *) echo "usage: unicode_start [font [unicode map]]" ;; esac